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UnrealShare.UnrealTeamHUD

Extends
UnrealHUD

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.HUD
      |   
      +-- UnrealShare.UnrealHUD
         |   
         +-- UnrealShare.UnrealTeamHUD

Variables Summary
Inherited Variables from UnrealShare.UnrealHUD
bDisplayTran, bFlashTranslator, Count, CurrentMessage, CurTranY, IdentifyFadeTime, IdentifyHealth, IdentifyName, IdentifyTarget, MOTDFadeOutTime, SizeY, TranslatorTimer, TranslatorY, VersionMessage
Inherited Variables from Engine.HUD
Crosshair, HudMode, MainMenu, MainMenuType

Functions Summary
function DrawFragCount (Canvas Canvas, int X, int Y)
function DrawIdentifyInfo (canvas Canvas, float PosX, float PosY)
function DrawSkull (Canvas Canvas, int X, int Y, texture SkullTexture)
Inherited Functions from UnrealShare.UnrealHUD
ChangeCrosshair, ChangeHud, CreateMenu, DisplayMenu, DisplayMessages, DisplayProgressMessage, DrawAmmo, DrawArmor, DrawCrossHair, DrawFragCount, DrawHealth, DrawHudIcon, DrawIconValue, DrawIdentifyInfo, DrawInventory, DrawMOTD, DrawNumberOf, DrawTypingPrompt, HUDSetup, PostBeginPlay, PostRender, PreRender, SetTeam0Color1, SetTeam0Color2, SetTeam1Color1, SetTeam1Color2, Tick, TraceIdentify
Inherited Functions from Engine.HUD
ChangeCrosshair, ChangeHud, DisplayMessages, DrawCrossHair, InputNumber, PlayReceivedMessage, PostRender, PreRender, RenderOverlays


Functions Detail

DrawFragCount Source code

simulated function DrawFragCount ( Canvas Canvas, int X, int Y )

DrawIdentifyInfo Source code

simulated function DrawIdentifyInfo ( canvas Canvas, float PosX, float PosY )

DrawSkull Source code

function DrawSkull ( Canvas Canvas, int X, int Y, texture SkullTexture )


Defaultproperties

defaultproperties
{
}

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Creation time: Sun 21/2/2010 23:49:50.307 - Created with UnCodeX