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UnrealShare.UnrealGameMenu

Extends
UnrealLongMenu

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Menu
      |   
      +-- UnrealShare.UnrealMenu
         |   
         +-- UnrealShare.UnrealLongMenu
            |   
            +-- UnrealShare.UnrealGameMenu

Direct Known Subclasses:

UnrealNewGameMenu

Functions Summary
function DrawMenu (canvas Canvas)
functionbool ProcessSelection ()
function SaveConfigs ()
Inherited Functions from UnrealShare.UnrealLongMenu
DrawBackGround, DrawHelpPanel, DrawMenu
Inherited Functions from UnrealShare.UnrealMenu
DrawList, DrawSlider, DrawTitle, PlayEnterSound, PlayModifySound, PlaySelectSound


Functions Detail

DrawMenu Source code

function DrawMenu ( canvas Canvas )

ProcessSelection Source code

function bool ProcessSelection ( )

SaveConfigs Source code

function SaveConfigs ( )


Defaultproperties

defaultproperties
{
     MenuLength=5
     HelpMessage(1)="Hit enter to save the current game."
     HelpMessage(2)="Hit enter to load a saved game."
     HelpMessage(3)="Select a difficulty level, and start a new game."
     HelpMessage(4)="Hit enter to modify game options.  Note that you cannot do this if you are playing in a multiplayer game."
     HelpMessage(5)="DeathMatch against Bots."
     MenuList(1)="SAVE GAME"
     MenuList(2)="LOAD GAME"
     MenuList(3)="NEW GAME"
     MenuList(4)="GAME OPTIONS"
     MenuList(5)="BOTMATCH"
}

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Creation time: Sun 21/2/2010 23:49:50.089 - Created with UnCodeX