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UnrealShare.SpriteBallExplosion

Extends
AnimSpriteEffect

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealShare.AnimSpriteEffect
         |   
         +-- UnrealShare.SpriteBallExplosion

Direct Known Subclasses:

SilentBallExplosion, SpriteBallChild, SpriteBlueExplo

Variables Summary
intExpCount
Inherited Variables from UnrealShare.AnimSpriteEffect
AnimTime, i, NumFrames, Pause, SpriteAnim[20]
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function MakeSound ()
function PostBeginPlay ()
function Timer ()


Variables Detail

ExpCount Source code

var int ExpCount;


Functions Detail

MakeSound Source code

function MakeSound ( )

PostBeginPlay Source code

simulated function PostBeginPlay ( )

Timer Source code

simulated function Timer ( )


Defaultproperties

defaultproperties
{
     SpriteAnim(0)=Texture'UnrealShare.MainEffect.e1_a00'
     SpriteAnim(1)=Texture'UnrealShare.MainEffect.e2_a00'
     SpriteAnim(2)=Texture'UnrealShare.MainEffect.e3_a00'
     SpriteAnim(3)=Texture'UnrealShare.MainEffect.e4_a00'
     SpriteAnim(4)=Texture'UnrealShare.MainEffect.e5_a00'
     NumFrames=8
     Pause=0.050000
     EffectSound1=Sound'UnrealShare.General.Explo1'
     RemoteRole=ROLE_SimulatedProxy
     LifeSpan=0.700000
     DrawType=DT_SpriteAnimOnce
     Style=STY_Translucent
     Texture=Texture'UnrealShare.MainEffect.e1_a00'
     Skin=Texture'UnrealShare.Effects.ExplosionPal'
     DrawScale=3.500000
     bMeshCurvy=False
     LightType=LT_TexturePaletteOnce
     LightEffect=LE_NonIncidence
     LightBrightness=192
     LightHue=27
     LightSaturation=71
     LightRadius=9
     bCorona=False
}

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Creation time: Sun 21/2/2010 23:49:49.449 - Created with UnCodeX