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UnrealShare.SmallWire

Extends
Wire

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- UnrealShare.Wire
         |   
         +-- UnrealShare.SmallWire

Variables Summary
Inherited Variables from UnrealShare.Wire
WireType
Inherited Variables from Engine.Decoration
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound

Enumerations Summary
Inherited Enumerations from UnrealShare.Wire
EWireType

Functions Summary
Inherited Functions from UnrealShare.Wire
TakeDamage
Inherited Functions from Engine.Decoration
BaseChange, Bump, Destroyed, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange

States Summary
Animate Source code
Auto state Animate


Defaultproperties

defaultproperties
{
     DrawScale=0.600000
     CollisionRadius=3.000000
     CollisionHeight=40.000000
}

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Creation time: Sun 21/2/2010 23:49:49.293 - Created with UnCodeX