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UnrealShare.RingExplosion4

Extends
RingExplosion

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Effects
      |   
      +-- UnrealShare.RingExplosion
         |   
         +-- UnrealShare.RingExplosion4

Variables Summary
vectorMoveAmount
intNumPuffs
intnumwaits
Inherited Variables from UnrealShare.RingExplosion
ExploSound
Inherited Variables from Engine.Effects
bOnlyTriggerable, EffectSound1, EffectSound2

Functions Summary
function PostBeginPlay ()
function Tick (float DeltaTime)
function Timer ()
Inherited Functions from UnrealShare.RingExplosion
PostBeginPlay, SpawnEffects, Tick


Variables Detail

MoveAmount Source code

var vector MoveAmount;

NumPuffs Source code

var int NumPuffs;

numwaits Source code

var int numwaits;


Functions Detail

PostBeginPlay Source code

simulated function PostBeginPlay ( )

Tick Source code

simulated function Tick ( float DeltaTime )

Timer Source code

simulated function Timer ( )


Defaultproperties

defaultproperties
{
     LifeSpan=0.400000
     DrawScale=0.200000
     bMeshCurvy=False
}

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Creation time: Sun 21/2/2010 23:49:48.841 - Created with UnCodeX