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UnrealShare.Pottery2

Extends
Vase

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- UnrealShare.Vase
         |   
         +-- UnrealShare.Pottery2

Variables Summary
Inherited Variables from Engine.Decoration
bBobbing, bOnlyTriggerable, bPushable, bPushSoundPlaying, bSplash, bWasCarried, content2, content3, contents, EffectWhenDestroyed, EndPushSound, numLandings, PushSound

Functions Summary
Inherited Functions from UnrealShare.Vase
TakeDamage
Inherited Functions from Engine.Decoration
BaseChange, Bump, Destroyed, FollowHolder, Frag, Landed, skinnedFrag, Timer, Trigger, ZoneChange


Defaultproperties

defaultproperties
{
     Mesh=Mesh'UnrealShare.Pottery2M'
     bMeshCurvy=False
     CollisionRadius=14.000000
     CollisionHeight=22.000000
}

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Creation time: Sun 21/2/2010 23:49:48.654 - Created with UnCodeX