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UnrealShare.NaliMasterChunk

Extends
MasterCreatureChunk

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- UnrealShare.CreatureChunks
            |   
            +-- UnrealShare.MasterCreatureChunk
               |   
               +-- UnrealShare.NaliMasterChunk

Variables Summary
Inherited Variables from UnrealShare.CreatureChunks
bGreenBlood, bMasterChunk, bMustSpawnChunks, CarcassAnim, CarcassClass, CarcHeight, CarcLocation, trail, TrailSize

Functions Summary
Inherited Functions from UnrealShare.MasterCreatureChunk
SetAsMaster
Inherited Functions from UnrealShare.CreatureChunks
BeginState, ChunkUp, ClientExtraChunks, Destroyed, HitWall, Initfor, Landed, PostBeginPlay, SetAsMaster, TakeDamage, Timer, ZoneChange


Defaultproperties

defaultproperties
{
     CarcassClass=Class'UnrealShare.NaliCarcass'
     CarcHeight=48.000000
     Mesh=Mesh'UnrealShare.NaliPart'
}

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Creation time: Sun 21/2/2010 23:49:48.248 - Created with UnCodeX