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UnrealShare.MaleMasterChunk

Extends
MasterCreatureChunk

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- UnrealShare.CreatureChunks
            |   
            +-- UnrealShare.MasterCreatureChunk
               |   
               +-- UnrealShare.MaleMasterChunk

Variables Summary
Inherited Variables from UnrealShare.CreatureChunks
bGreenBlood, bMasterChunk, bMustSpawnChunks, CarcassAnim, CarcassClass, CarcHeight, CarcLocation, trail, TrailSize

Functions Summary
function ClientExtraChunks (bool bSpawnChunks)
Inherited Functions from UnrealShare.MasterCreatureChunk
SetAsMaster
Inherited Functions from UnrealShare.CreatureChunks
BeginState, ChunkUp, ClientExtraChunks, Destroyed, HitWall, Initfor, Landed, PostBeginPlay, SetAsMaster, TakeDamage, Timer, ZoneChange


Functions Detail

ClientExtraChunks Source code

simulated function ClientExtraChunks ( bool bSpawnChunks )


Defaultproperties

defaultproperties
{
}

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Creation time: Sun 21/2/2010 23:49:47.983 - Created with UnCodeX