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UnrealShare.LesserBruteCarcass

Extends
BruteCarcass

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- UnrealShare.CreatureCarcass
            |   
            +-- UnrealShare.BruteCarcass
               |   
               +-- UnrealShare.LesserBruteCarcass

Variables Summary
Inherited Variables from UnrealShare.CreatureCarcass
bCorroding, bGreenBlood, bodyparts[8], bPermanent, bThumped, DeathZone, GibOne, GibTwo, LandedSound, ReducedHeightFactor, Trails[8], ZOffset[8]

Functions Summary
Inherited Functions from UnrealShare.BruteCarcass
ForceMeshToExist
Inherited Functions from UnrealShare.CreatureCarcass
AddFliesAndRats, AnimEnd, BeginState, CheckZoneCarcasses, ChunkUp, CreateReplacement, Destroyed, GibSound, HitWall, Initfor, Landed, LandThump, LieStill, PostBeginPlay, ReduceCylinder, TakeDamage, ThrowOthers, Tick


Defaultproperties

defaultproperties
{
     DrawScale=0.800000
     CollisionRadius=42.000000
     CollisionHeight=42.000000
     Mass=300.000000
     Buoyancy=290.000000
}

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Creation time: Sun 21/2/2010 23:49:47.889 - Created with UnCodeX