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UnrealShare.FemaleHead

Extends
PlayerChunks

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Engine.Carcass
         |   
         +-- UnrealShare.CreatureChunks
            |   
            +-- UnrealShare.PlayerChunks
               |   
               +-- UnrealShare.FemaleHead

Variables Summary
Inherited Variables from UnrealShare.CreatureChunks
bGreenBlood, bMasterChunk, bMustSpawnChunks, CarcassAnim, CarcassClass, CarcHeight, CarcLocation, trail, TrailSize

Functions Summary
Inherited Functions from UnrealShare.CreatureChunks
BeginState, ChunkUp, ClientExtraChunks, Destroyed, HitWall, Initfor, Landed, PostBeginPlay, SetAsMaster, TakeDamage, Timer, ZoneChange


Defaultproperties

defaultproperties
{
     Mesh=Mesh'UnrealShare.FemHead1'
}

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Creation time: Sun 21/2/2010 23:49:47.187 - Created with UnCodeX