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UnrealShare.CoopGame

Extends
UnrealGameInfo

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.GameInfo
         |   
         +-- UnrealShare.UnrealGameInfo
            |   
            +-- UnrealShare.CoopGame

Variables Summary
CoopGame
boolbNoFriendlyFire
Inherited Variables from UnrealShare.UnrealGameInfo
BurnedMessage, CorrodedMessage, DeathMessage[32], DeathModifier[5], DeathPrep, DeathTerm, DeathVerb, DrownedMessage, ExplodeMessage, FallMessage, HackedMessage, HeadLossMessage[2], MajorDeathMessage[8], SuicideMessage
Inherited Variables from Engine.GameInfo
AdminPassword, AutoAim, bCanChangeSkin, bClassicDeathmessages, bCoopWeaponMode, BeaconName, bHumansOnly, bLowGore, bMuteSpectators, bNoCheating, bNoMonsters, bPauseable, bRestartLevel, bTeamGame, bVeryLowGore, DefaultPlayerClass, DefaultPlayerName, DefaultPlayerState, DefaultWeapon, Difficulty, EnteredMessage, FailedPlaceMessage, FailedSpawnMessage, GameMenuType, GameName, GamePassword, GameReplicationInfo, GameReplicationInfoClass, GameSpeed, HUDType, ItemGoals, KillGoals, LeftMessage, MapListType, MapPrefix, MaxedOutMessage, MaxPlayers, MaxSpectators, NameChangedMessage, NeedPassword, NumPlayers, NumSpectators, ScoreBoardType, Scores, SecretGoals, SentText, SpecialDamageString, StartTime, SwitchLevelMessage, WaterZoneType, WrongPassword

Functions Summary
function AddDefaultInventory (pawn PlayerPawn)
functionNavigationPoint FindPlayerStart (byte Team, optional string[32] incomingName)
functionbool IsRelevant (actor Other)
function Killed (pawn killer, pawn Other, name damageType)
eventplayerpawn Login (string[32] Portal, string[120] Options, out string[80] Error, class<playerpawn> SpawnClass)
function PlaySpawnEffect (inventory Inv)
function PlayTeleportEffect (actor Incoming, bool bOut, bool bSound)
functionint ReduceDamage (int Damage, name DamageType, pawn injured, pawn instigatedBy)
function SendPlayer (PlayerPawn aPlayer, string[64] URL)
functionbool ShouldRespawn (Actor Other)
Inherited Functions from UnrealShare.UnrealGameInfo
PlaySpawnEffect, PlayTeleportEffect, ReduceDamage, ShouldRespawn, [
Inherited Functions from Engine.GameInfo
AcceptInventory, AddBot, AddDefaultInventory, AllowsBroadcast, CanSpectate, ChangeName, ChangeTeam, DetailChange, DiscardInventory, EndGame, FindPlayerStart, GetBeaconText, GetIntOption, GetKeyValue, GetRules, GrabOption, HasOption, InitGame, InitGameReplicationInfo, IsRelevant, Killed, Login, Logout, PickupQuery, PlayerJumpZScaling, PlaySpawnEffect, PlayTeleportEffect, PostBeginPlay, PreBeginPlay, PreLogin, ProcessServerTravel, ReduceDamage, ResetGame, RestartGame, RestartPlayer, ScoreEvent, ScoreKill, SendPlayer, SetGameSpeed, ShouldRespawn, StartPlayer, Timer, [


Variables Detail

CoopGame

bNoFriendlyFire Source code

var(CoopGame) config bool bNoFriendlyFire;


Functions Detail

AddDefaultInventory Source code

function AddDefaultInventory ( pawn PlayerPawn )

FindPlayerStart Source code

function NavigationPoint FindPlayerStart ( byte Team, optional string[32] incomingName )

IsRelevant Source code

function bool IsRelevant ( actor Other )

Killed Source code

function Killed ( pawn killer, pawn Other, name damageType )

Login Source code

event playerpawn Login ( string[32] Portal, string[120] Options, out string[80] Error, class<playerpawn> SpawnClass )

PlaySpawnEffect Source code

function PlaySpawnEffect ( inventory Inv )

PlayTeleportEffect Source code

function PlayTeleportEffect ( actor Incoming, bool bOut, bool bSound )

ReduceDamage Source code

function int ReduceDamage ( int Damage, name DamageType, pawn injured, pawn instigatedBy )

SendPlayer Source code

function SendPlayer ( PlayerPawn aPlayer, string[64] URL )

ShouldRespawn Source code

function bool ShouldRespawn ( Actor Other )


Defaultproperties

defaultproperties
{
     bNoFriendlyFire=True
     bHumansOnly=True
     bRestartLevel=False
     bPauseable=False
     bCoopWeaponMode=True
     ScoreBoardType=Class'UnrealShare.UnrealScoreBoard'
     GameMenuType=Class'UnrealShare.UnrealCoopGameOptions'
     BeaconName="Coop"
     GameName="Coop Game"
}

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Creation time: Sun 21/2/2010 23:49:46.657 - Created with UnCodeX