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UnrealI.SkaarjLord

Extends
SkaarjWarrior

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pawn
      |   
      +-- UnrealShare.ScriptedPawn
         |   
         +-- UnrealShare.Skaarj
            |   
            +-- UnrealShare.SkaarjWarrior
               |   
               +-- UnrealI.SkaarjLord

Variables Summary
Inherited Variables from UnrealShare.SkaarjWarrior
Blade
Inherited Variables from UnrealShare.Skaarj
AttackSuccess, bButtonPusher, bFakeDeath, claw, ClawDamage, Die2, Footstep, Footstep2, hairflip, hitsound3, hitsound4, lunge, LungeDamage, phrase, phrasesyllable, slice, spin, SpinDamage, syllable1, syllable2, syllable3, syllable4, syllable5, syllable6, voicePitch

Functions Summary
Inherited Functions from UnrealShare.SkaarjWarrior
CanFireAtEnemy, PlayChallenge, PlayCock, PlayMovingAttack, PlayPatrolStop, PlayRangedAttack, PlayRunning, PlayThreatening, PlayVictoryDance, PostBeginPlay, SpawnTwoShots, TryToDuck
Inherited Functions from UnrealShare.Skaarj
AttitudeToCreature, BeginState, Bump, ClawDamageTarget, EndState, Landed, LungeDamageTarget, PlayAcquisitionSound, PlayBigDeath, PlayCock, PlayDive, PlayFearSound, PlayGutDeath, PlayHeadDeath, PlayInAir, PlayLanded, PlayLeftDeath, PlayMeleeAttack, PlayOutOfWater, PlayRangedAttack, PlayRightDeath, PlayRoamingSound, PlaySwimming, PlayTakeHit, PlayTakeHitSound, PlayThreateningSound, PlayTurning, PlayWaiting, PlayWaitingAmbush, PlayWalking, PreBeginPlay, PreSetMovement, PushButtons, RunStep, SetMovementPhysics, Speak, SpeakOrderTo, SpeakTo, SpeechTimer, SpinDamageTarget, TweenToFalling, TweenToFighter, TweenToPatrolStop, TweenToRunning, TweenToSwimming, TweenToWaiting, TweenToWalking, WalkStep, ZoneChange


Defaultproperties

defaultproperties
{
     LungeDamage=35
     SpinDamage=35
     ClawDamage=20
     VoicePitch=0.300000
     Health=320
     Skill=1.000000
     CombatStyle=0.650000
     Skin=Texture'UnrealI.Skins.SkaarjL'
     Fatness=140
}

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Creation time: Sun 21/2/2010 23:49:49.137 - Created with UnCodeX