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UnrealI.RazorBladeAlt

Extends
RazorBlade

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- UnrealI.RazorBlade
         |   
         +-- UnrealI.RazorBladeAlt

Variables Summary
Inherited Variables from UnrealI.RazorBlade
bCanHitInstigator, bHitWater, NumWallHits
Inherited Variables from Engine.Projectile
Damage, ExploWallOut, ImpactSound, MaxSpeed, MiscSound, MomentumTransfer, SpawnSound, Speed

Functions Summary
function BeginState ()
Flying
function SetRoll (vector NewVelocity)
Flying
Inherited Functions from UnrealI.RazorBlade
BeginState, HitWall, ProcessTouch, SetRoll, SetUp, Timer, ZoneChange
Inherited Functions from Engine.Projectile
EncroachingOn, Explode, HitWall, ProcessTouch, RandSpin, Touch

States Summary
Flying Source code
auto state Flying
BeginState, SetRoll


Functions Detail

BeginState Flying Source code

simulated function BeginState ( )

SetRoll Flying Source code

simulated function SetRoll ( vector NewVelocity )


Defaultproperties

defaultproperties
{
}

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Creation time: Sun 21/2/2010 23:49:48.779 - Created with UnCodeX