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UnrealI.IntroNullHud

Extends
UnrealHUD

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.HUD
      |   
      +-- UnrealShare.UnrealHUD
         |   
         +-- UnrealI.IntroNullHud

Variables Summary
IntroNullHud
string[64]ESCMessage
Inherited Variables from UnrealShare.UnrealHUD
bDisplayTran, bFlashTranslator, Count, CurrentMessage, CurTranY, IdentifyFadeTime, IdentifyHealth, IdentifyName, IdentifyTarget, MOTDFadeOutTime, SizeY, TranslatorTimer, TranslatorY, VersionMessage
Inherited Variables from Engine.HUD
Crosshair, HudMode, MainMenu, MainMenuType

Functions Summary
function DrawMOTD (canvas Canvas)
function PostRender (canvas Canvas)
Inherited Functions from UnrealShare.UnrealHUD
ChangeCrosshair, ChangeHud, CreateMenu, DisplayMenu, DisplayMessages, DisplayProgressMessage, DrawAmmo, DrawArmor, DrawCrossHair, DrawFragCount, DrawHealth, DrawHudIcon, DrawIconValue, DrawIdentifyInfo, DrawInventory, DrawMOTD, DrawNumberOf, DrawTypingPrompt, HUDSetup, PostBeginPlay, PostRender, PreRender, SetTeam0Color1, SetTeam0Color2, SetTeam1Color1, SetTeam1Color2, Tick, TraceIdentify
Inherited Functions from Engine.HUD
ChangeCrosshair, ChangeHud, DisplayMessages, DrawCrossHair, InputNumber, PlayReceivedMessage, PostRender, PreRender, RenderOverlays


Variables Detail

IntroNullHud

ESCMessage Source code

var(IntroNullHud) localized string[64] ESCMessage;


Functions Detail

DrawMOTD Source code

simulated function DrawMOTD ( canvas Canvas )

PostRender Source code

simulated function PostRender ( canvas Canvas )


Defaultproperties

defaultproperties
{
     ESCMessage="Press ESC to begin"
}

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Creation time: Sun 21/2/2010 23:49:47.687 - Created with UnCodeX