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UnrealI.GradualMover

Extends
Mover

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Brush
      |   
      +-- Engine.Mover
         |   
         +-- UnrealI.GradualMover

Variables Summary
boolbIsFullyOpen
intLastKeyNum
GradualProperties
floatCloseTimes[6]
nameEvents[6]
floatOpenTimes[6]
nameTags[6]
Inherited Variables from Engine.Mover
BasePos, BaseRot, bDamageTriggered, bDynamicLightMover, bOpening, bPlayerOnly, BrushRaytraceKey, bSlave, bTriggerOnceOnly, BumpEvent, BumpType, bUseTriggered, ClosedSound, ClosingSound, DamageThreshold, EncroachDamage, Follower, KeyNum, KeyPos[8], KeyRot[8], Leader, MoveAmbientSound, MoverEncroachType, MoverGlideType, MoveTime, myMarker, NumKeys, numTriggerEvents, OldPos, OldPrePivot, OldRot, OpenedSound, OpeningSound, OtherTime, PlayerBumpEvent, PrevKeyNum, RecommendedTrigger, ReturnGroup, SavedPos, SavedRot, SavedTrigger, SimInterpolate, SimOldPos, SimOldRotPitch, SimOldRotRoll, SimOldRotYaw, StayOpenTime, TriggerActor, TriggerActor2, WaitingPawn, WorldRaytraceKey
Inherited Variables from Engine.Brush
bColored, BrushColor, CsgOper, MainScale, PolyFlags, PostPivot, PostScale, TempScale, UnusedLightMesh

Enumerations Summary
Inherited Enumerations from Engine.Mover
EBumpType, EMoverEncroachType, EMoverGlideType
Inherited Enumerations from Engine.Brush
ECsgOper

Functions Summary
function BeginPlay ()
function DoClose ()
function DoOpen ()
function InterpolateEnd (actor Other)
GradualTriggerOpenTimed
function InterpolateEnd (actor Other)
GradualTriggerToggle
function Trigger (actor Other, pawn EventInstigator)
GradualTriggerOpenTimed
function Trigger (actor Other, pawn EventInstigator)
GradualTriggerPound
function Trigger (actor Other, pawn EventInstigator)
GradualTriggerToggle
function UnTrigger (actor Other, pawn EventInstigator)
GradualTriggerPound
Inherited Functions from Engine.Mover
Attach, BeginEvent, BeginPlay, BeginState, Bump, DoClose, DoOpen, EncroachingOn, EndEvent, FindTriggerActor, FinishedClosing, FinishedOpening, FinishNotify, HandleDoor, HandleTriggerDoor, InterpolateEnd, InterpolateTo, MakeGroupReturn, MakeGroupStop, PostBeginPlay, SetKeyframe, SpecialHandling, TakeDamage, Trigger, UnTrigger

States Summary
GradualTriggerOpenTimed Source code
state GradualTriggerOpenTimed
InterpolateEnd, Trigger
GradualTriggerPound Source code
state GradualTriggerPound
Trigger, UnTrigger
GradualTriggerToggle Source code
state GradualTriggerToggle
InterpolateEnd, Trigger


Variables Detail

bIsFullyOpen Source code

var bool bIsFullyOpen;

LastKeyNum Source code

var int LastKeyNum;

GradualProperties

CloseTimes[6] Source code

var(GradualProperties) float CloseTimes[6];

Events[6] Source code

var(GradualProperties) name Events[6];

OpenTimes[6] Source code

var(GradualProperties) float OpenTimes[6];

Tags[6] Source code

var(GradualProperties) name Tags[6];


Functions Detail

BeginPlay Source code

function BeginPlay ( )

DoClose Source code

function DoClose ( )

DoOpen Source code

function DoOpen ( )

InterpolateEnd GradualTriggerOpenTimed Source code

function InterpolateEnd ( actor Other )

InterpolateEnd GradualTriggerToggle Source code

function InterpolateEnd ( actor Other )

Trigger GradualTriggerOpenTimed Source code

function Trigger ( actor Other, pawn EventInstigator )

Trigger GradualTriggerPound Source code

function Trigger ( actor Other, pawn EventInstigator )

Trigger GradualTriggerToggle Source code

function Trigger ( actor Other, pawn EventInstigator )

UnTrigger GradualTriggerPound Source code

function UnTrigger ( actor Other, pawn EventInstigator )


Defaultproperties

defaultproperties
{
}

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Creation time: Sun 21/2/2010 23:49:47.499 - Created with UnCodeX