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UnrealI.Decapitated

Extends
UnrealDamageType
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealI.UnrealDamageType
         |   
         +-- UnrealI.Decapitated

Variables Summary
Inherited Variables from Engine.DamageType
AltName, DamageEffect, Name, ViewFlash, ViewFog

Functions Summary
Inherited Functions from Engine.DamageType
[


Defaultproperties

defaultproperties
{
     Name="decapitated"
     AltName="beheaded"
}

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Creation time: Sun 21/2/2010 23:49:46.813 - Created with UnCodeX