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Fire.FireTexture

Extends
FractalTexture
Modifiers
intrinsic

Core.Object
|   
+-- Engine.Bitmap
   |   
   +-- Engine.Texture
      |   
      +-- Fire.FractalTexture
         |   
         +-- Fire.FireTexture

Variables Summary
intNumSparks
intOldRenderHeat
bytePenDownX
bytePenDownY
byteRenderTable[1028]
DynamicArraySparks
byteStarStatus
FirePaint
boolbRising
DModeDrawMode
byteFX_Area
byteFX_AuxSize
byteFX_Frequency
byteFX_Heat
byteFX_HorizSpeed
byteFX_Phase
byteFX_Size
byteFX_VertSpeed
byteRenderHeat
intSparksLimit
ESparkSparkType
Inherited Variables from Fire.FractalTexture
AuxPhase, DrawPhase, GlobalPhase, LightOutput, SoundOutput, UMask, VMask
Inherited Variables from Engine.Texture
Accumulator, Alpha, AnimCurrent, AnimNext, bAutoUPan, bAutoVPan, bBigWavy, bBlur, bBumpMap, bCloudWavy, bDirtyShadows, bEnvironment, bFakeBackdrop, bGouraud, bHighLedge, bHighShadowDetail, bInvisible, bLowShadowDetail, bMasked, bMirrored, bModulate, bNoMerge, bNoSmooth, bNoTile, bNotSolid, bParametric, bPortal, bRealtime, bSemisolid, bSmallWavy, bSpecialLit, bTransparent, bTwoSided, BumpMap, bUnlit, bWaterWavy, bX2, bX3, bX4, bX5, bX6, bX7, DetailTexture, Diffuse, DrawScale, FootstepSound, Friction, HitSound, MacroTexture, MaxFrameRate, MinFrameRate, MipMult, Mips, PrimeCount, PrimeCurrent, Specular

Enumerations Summary
DMode
DRAW_Normal, DRAW_Lathe, DRAW_Lathe_2, DRAW_Lathe_3, DRAW_Lathe_4,
ESpark
SPARK_Burn, SPARK_Sparkle, SPARK_Pulse, SPARK_Signal, SPARK_Blaze, SPARK_OzHasSpoken, SPARK_Cone, SPARK_BlazeRight, SPARK_BlazeLeft, SPARK_Cylinder, SPARK_Cylinder3D, SPARK_Lissajous, SPARK_Jugglers, SPARK_Emit, SPARK_Fountain, SPARK_Flocks, SPARK_Eels, SPARK_Organic, SPARK_WanderOrganic, SPARK_RandomCloud, SPARK_CustomCloud, SPARK_LocalCloud, SPARK_Stars, SPARK_LineLightning, SPARK_RampLightning, SPARK_SphereLightning, SPARK_Wheel, SPARK_Gametes, SPARK_Sprinkler,

Structures Summary
Spark
Type, Heat, X, Y, ByteA, ByteB, ByteC, ByteD


Variables Detail

NumSparks Source code

var int NumSparks;

OldRenderHeat Source code

var transient int OldRenderHeat;

PenDownX Source code

var transient byte PenDownX;

PenDownY Source code

var transient byte PenDownY;

RenderTable[1028] Source code

var transient byte RenderTable[1028];

Sparks Source code

var transient DynamicArray Sparks;

StarStatus Source code

var transient byte StarStatus;

FirePaint

bRising Source code

var(FirePaint) bool bRising;

DrawMode Source code

var(FirePaint) DMode DrawMode;

FX_Area Source code

var(FirePaint) byte FX_Area;

FX_AuxSize Source code

var(FirePaint) byte FX_AuxSize;

FX_Frequency Source code

var(FirePaint) byte FX_Frequency;

FX_Heat Source code

var(FirePaint) byte FX_Heat;

FX_HorizSpeed Source code

var(FirePaint) byte FX_HorizSpeed;

FX_Phase Source code

var(FirePaint) byte FX_Phase;

FX_Size Source code

var(FirePaint) byte FX_Size;

FX_VertSpeed Source code

var(FirePaint) byte FX_VertSpeed;

RenderHeat Source code

var(FirePaint) byte RenderHeat;

SparksLimit Source code

var(FirePaint) int SparksLimit;

SparkType Source code

var(FirePaint) ESpark SparkType;


Enumerations Detail

DMode Source code

enum DMode
{
DRAW_Normal, DRAW_Lathe, DRAW_Lathe_2, DRAW_Lathe_3, DRAW_Lathe_4,
};

ESpark Source code

enum ESpark
{
SPARK_Burn, SPARK_Sparkle, SPARK_Pulse, SPARK_Signal, SPARK_Blaze, SPARK_OzHasSpoken, SPARK_Cone, SPARK_BlazeRight, SPARK_BlazeLeft, SPARK_Cylinder, SPARK_Cylinder3D, SPARK_Lissajous, SPARK_Jugglers, SPARK_Emit, SPARK_Fountain, SPARK_Flocks, SPARK_Eels, SPARK_Organic, SPARK_WanderOrganic, SPARK_RandomCloud, SPARK_CustomCloud, SPARK_LocalCloud, SPARK_Stars, SPARK_LineLightning, SPARK_RampLightning, SPARK_SphereLightning, SPARK_Wheel, SPARK_Gametes, SPARK_Sprinkler,
};


Structures Detail

Spark Source code

struct Spark
{
var byte ByteA;
var byte ByteB;
var byte ByteC;
var byte ByteD;
var byte Heat;
var ESpark Type;
var byte X;
var byte Y;
};



Defaultproperties

defaultproperties
{
}

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Creation time: Sun 21/2/2010 23:49:47.234 - Created with UnCodeX