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Engine.Engine

Extends
Subsystem
Modifiers
intrinsic transient

Core.Object
|   
+-- Core.Subsystem
   |   
   +-- Engine.Engine

Direct Known Subclasses:

EditorEngine

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient

Variables Summary
audiosubsystemAudio
clientClient
intClientCycles
primitiveCylinder
intGameCycles
renderbaseRender
intTickCycles
Drivers
class<AudioSubsystem>AudioDevice
class<Console>Console
class<RenderDevice>GameRenderDevice
class<Language>Language
class<NetDriver>NetworkDevice
Settings
intCacheSizeMegs
boolUseSound
Inherited Variables from Core.Subsystem
ExecVtbl
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingBox, BoundingVolume, Color, Coords, DynamicArray, DynamicString, Guid, Plane, Rotator, Scale, Vector

Functions Summary
Inherited Functions from Core.Object
!, !=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, Abs, Asc, Atan, BeginState, Clamp, ClassIsChildOf, Cos, Disable, DynamicLoadObject, Enable, EndState, Exp, FClamp, FMax, FMin, FRand, GetEnum, GetStateName, GotoState, InStr, IsInState, Len, Lerp, Log, Loge, LogStr, Max, Min, Rand, RandRange, ResetConfig, SaveConfig, SetPropertyText, Sin, Smerp, Sqrt, Square, Tan, Warn, [, ^, ^^, |, ||, ~, ~=


Variables Detail

Audio Source code

var const audiosubsystem Audio;

Client Source code

var const client Client;

ClientCycles Source code

var int ClientCycles;

Cylinder Source code

var primitive Cylinder;

GameCycles Source code

var int GameCycles;

Render Source code

var const renderbase Render;

TickCycles Source code

var int TickCycles;

Drivers

AudioDevice Source code

var(Drivers) config class<AudioSubsystem> AudioDevice;

Console Source code

var(Drivers) config class<Console> Console;

GameRenderDevice Source code

var(Drivers) config class<RenderDevice> GameRenderDevice;

Language Source code

var(Drivers) config class<Language> Language;

NetworkDevice Source code

var(Drivers) config class<NetDriver> NetworkDevice;

Settings

CacheSizeMegs Source code

var(Settings) config int CacheSizeMegs;

UseSound Source code

var(Settings) config bool UseSound;


Defaultproperties

defaultproperties
{
     Console=Class'Engine.Console'
     CacheSizeMegs=2
     UseSound=True
}

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Creation time: Sun 21/2/2010 23:49:47.047 - Created with UnCodeX