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UnrealShare.UnrealHelpMenu


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//=============================================================================
// UnrealHelpMenu
//=============================================================================
class UnrealHelpMenu expands UnrealLongMenu;

function bool ProcessSelection()
{
    local Menu ChildMenu;

    if ( Selection == 1 )
        PlayerOwner.ConsoleCommand("START ..\\help\\trouble.htm");
    else
        return false;

    return true;
}

function DrawMenu(canvas Canvas)
{
    local int StartX, StartY, Spacing, i, HelpPanelX;

    DrawBackGround(Canvas, (Canvas.ClipY < 250));

    HelpPanelX = 228;

    Spacing = Clamp(0.06 * Canvas.ClipY, 12, 32);
    StartX = Max(40, 0.5 * Canvas.ClipX - 120);

    DrawTitle(Canvas);
    StartY = Max(36, 0.5 * (Canvas.ClipY - MenuLength * Spacing - 128));

    // draw text
    DrawList(Canvas, false, Spacing, StartX, StartY);  

    // Draw help panel
    DrawHelpPanel(Canvas, StartY + MenuLength * Spacing, HelpPanelX);
}

defaultproperties
{
     MenuLength=1
     HelpMessage(1)="Open the troubleshooting document."
     MenuList(1)="TroubleShooting"
     MenuTitle="HELP"
}

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Class file time: Sun 21/2/2010 23:48:40.000 - Creation time: Sun 21/2/2010 23:49:54.161 - Created with UnCodeX