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UnrealShare.TeleporterZone


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/*
TeleporterZone

  anything entering this zone automatically touches the associated teleporter
*/

class TeleporterZone expands ZoneInfo;

var() name TeleporterTag;
var Teleporter myTeleporter;

function PostBeginPlay()
{
    Super.PostBeginPlay();
    if ( TeleporterTag != '' )
        ForEach AllActors(class'Teleporter', myTeleporter, TeleporterTag)
            break;
}

event ActorEntered( actor Other )
{
    if ( myTeleporter != None )
        myTeleporter.Touch(Other);
}

defaultproperties
{
}

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Class file time: Sun 21/2/2010 23:48:40.000 - Creation time: Sun 21/2/2010 23:49:53.895 - Created with UnCodeX