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UnrealShare.SpriteGreenE


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//=============================================================================
// SpriteGreenE.
//=============================================================================
class SpriteGreenE expands SpriteBlueExplo;

#exec TEXTURE IMPORT NAME=PalGreen FILE=textures\expgreen.pcx GROUP=Effects

defaultproperties
{
     Texture=Texture'UnrealShare.DispExpl.DISE_A00'
     Skin=Texture'UnrealShare.Effects.PalGreen'
}

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Class file time: Sun 21/2/2010 23:48:40.000 - Creation time: Sun 21/2/2010 23:49:53.771 - Created with UnCodeX