Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealShare.SmokeTrail


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
00021
//=============================================================================
// SmokeTrail.
//=============================================================================
class SmokeTrail expands Effects;

#exec MESH IMPORT MESH=SmoketrailM ANIVFILE=MODELS\Smoke1_a.3D DATAFILE=MODELS\Smoke1_d.3D X=0 Y=0 Z=0
#exec MESH ORIGIN MESH=SmoketrailM X=0 Y=0 Z=0 YAW=-64
#exec MESH SEQUENCE MESH=SmoketrailM SEQ=All     STARTFRAME=0   NUMFRAMES=1
#exec MESHMAP SCALE MESHMAP=SmoketrailM X=0.2 Y=0.2 Z=0.4 YAW=128
#exec MESHMAP SETTEXTURE MESHMAP=SmoketrailM NUM=0 TEXTURE=Default

defaultproperties
{
     RemoteRole=ROLE_SimulatedProxy
     DrawType=DT_Mesh
     Mesh=Mesh'UnrealShare.SmoketrailM'
     bCollideActors=True
     bCollideWorld=True
     bBlockActors=True
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Sun 21/2/2010 23:48:40.000 - Creation time: Sun 21/2/2010 23:49:53.693 - Created with UnCodeX