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UnrealShare.FemaleOneCarcass


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//=============================================================================
// FemaleOneCarcass.
// DO NOT USE THESE AS DECORATIONS
//=============================================================================
class FemaleOneCarcass expands FemaleBody;

function ForceMeshToExist()
{
    //never called
    Spawn(class 'FemaleOne');
}

defaultproperties
{
     Physics=PHYS_Falling
     AnimSequence=Dead1
     Mesh=Mesh'UnrealShare.Female1'
     bBlockActors=True
     bBlockPlayers=True
}

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Class file time: Sun 21/2/2010 23:48:40.000 - Creation time: Sun 21/2/2010 23:49:51.821 - Created with UnCodeX