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UnrealShare.BloodSpurt


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//=============================================================================
// BloodSpurt.
//=============================================================================
class BloodSpurt expands Blood2;


simulated function PostBeginPlay()
{
    Super.PostBeginPlay();
    PlayAnim  ( 'GravSpray2', 0.9 );
}

defaultproperties
{
     DrawScale=0.200000
     ScaleGlow=1.300000
     AmbientGlow=0
}

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Class file time: Sun 21/2/2010 23:48:40.000 - Creation time: Sun 21/2/2010 23:49:51.243 - Created with UnCodeX