Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

UnrealI.MaleOneCarcass


00001
00002
00003
00004
00005
00006
00007
00008
00009
00010
00011
00012
00013
00014
00015
00016
00017
00018
00019
00020
//=============================================================================
// MaleOneCarcass.
// DO NOT USE THESE AS DECORATIONS
//=============================================================================
class MaleOneCarcass expands MaleBody;

function ForceMeshToExist()
{
    //never called
    Spawn(class 'MaleOne');
}

defaultproperties
{
     Physics=PHYS_Falling
     Mesh=Mesh'UnrealI.Male1'
     bBlockActors=True
     bBlockPlayers=True
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Class file time: Sun 21/2/2010 23:48:40.000 - Creation time: Sun 21/2/2010 23:49:52.367 - Created with UnCodeX