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UnrealI.GiantManta


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//=============================================================================
// GiantManta.
//=============================================================================
class GiantManta expands Manta;

//FIXME - louder wingbeats, etc.

defaultproperties
{
     StingDamage=40
     WhipDamage=40
     bAttackBump=True
     MeleeRange=75.000000
     AirSpeed=500.000000
     AccelRate=850.000000
     SightRadius=2000.000000
     Health=400
     CombatStyle=1.000000
     DrawScale=2.860000
     CollisionRadius=90.000000
     CollisionHeight=46.000000
}

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Class file time: Sun 21/2/2010 23:48:42.000 - Creation time: Sun 21/2/2010 23:49:51.977 - Created with UnCodeX