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Fire.FractalTexture


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//=============================================================================
// FractalTexture: Base class of FireEngine fractal textures.
// This is a built-in Unreal class and it shouldn't be modified.
//=============================================================================

class FractalTexture expands Texture
    intrinsic
    abstract;

// Transient editing parameters.
var transient   int  UMask;
var transient   int  VMask;
var transient   int  LightOutput;
var transient   int  SoundOutput;
var transient   int  GlobalPhase;
var transient   byte DrawPhase;
var transient   byte AuxPhase;

defaultproperties
{
}

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Class file time: Sun 21/2/2010 23:48:40.000 - Creation time: Sun 21/2/2010 23:49:51.914 - Created with UnCodeX