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Engine.MapList


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//=============================================================================
// MapList.
//
// contains a list of maps to cycle through
//
//=============================================================================
class MapList expands Info;

var(Maps) config string[32] Maps[32];
var config int MapNum;

function string[32] GetNextMap()
{
    MapNum++;
    if ( MapNum > ArrayCount(Maps) - 1 )
        MapNum = 0;
    if ( Maps[MapNum] == "" )
        MapNum = 0;
    log("Map List return MapNum "$MapNum);

    SaveConfig();
    return Maps[MapNum];
}

defaultproperties
{
}

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Class file time: Sun 21/2/2010 23:48:40.000 - Creation time: Sun 21/2/2010 23:49:52.413 - Created with UnCodeX