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Engine.Player

Extends
Object
Modifiers
intrinsic

Core.Object
|   
+-- Engine.Player

Constants Summary
Inherited Contants from Core.Object
MaxInt, Pi

Variables Summary
playerpawnActor
consoleConsole
dynamicstringTravelItems
intvfOut
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Parent

Enumerations Summary
Inherited Enumerations from Core.Object
ESheerAxis

Structures Summary
Inherited Structures from Core.Object
BoundingBox, BoundingVolume, Color, Coords, DynamicArray, DynamicString, Guid, Plane, Rotator, Scale, Vector

Functions Summary
Inherited Functions from Core.Object
!, !=, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, Abs, Asc, Atan, BeginState, Clamp, ClassIsChildOf, Cos, Disable, DynamicLoadObject, Enable, EndState, Exp, FClamp, FMax, FMin, FRand, GetEnum, GetStateName, GotoState, InStr, IsInState, Len, Lerp, Log, Loge, Max, Min, Rand, ResetConfig, SaveConfig, SetPropertyText, Sin, Smerp, Sqrt, Square, Tan, Warn, [, ^, ^^, |, ||, ~, ~=


Variables Detail

Actor Source code

var transient const playerpawn Actor;

Console Source code

var transient const console Console;

TravelItems Source code

var transient const dynamicstring TravelItems;

vfOut Source code

var intrinsic const int vfOut;



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Creation time: Sun 21/2/2010 23:07:06.777 - Created with UnCodeX