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Vehicles.JuggernautHusk

Extends
VehicleHusk

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Decoration
      |   
      +-- Vehicles.VehicleHusk
         |   
         +-- Vehicles.JuggernautHusk

Variables Summary
Inherited Variables from Vehicles.VehicleHusk
bExplode, ExplosionTemplate, Smoke, SmokeTemplate
Inherited Variables from Engine.Decoration
bDamageable, bPushable, bPushSoundPlaying, bSplash, contents, Description, EffectWhenDestroyed, EndPushSound, FragMomentum, FragSkin, FragType, Health, NumFrags, numLandings, PushSound, SplashTime

Functions Summary
Inherited Functions from Vehicles.VehicleHusk
Destroyed, PostBeginPlay, PostNetBeginPlay
Inherited Functions from Engine.Decoration
BaseChange, Bump, CanSplash, Destroyed, Drop, HitWall, Landed, PhysicsVolumeChange, TakeDamage, Timer, Trigger


Defaultproperties

defaultproperties
{
    StaticMesh=StaticMesh'VehiclesM.Juggernaut.Juggernaut_carcass'
    CollisionHeight=128.000000
}

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Creation time: Tue 27/4/2010 03:12:36.510 - Created with UnCodeX