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U2.TripLaser

Extends
PulseLineGenerator
Modifiers
placeable

Core.Object
|   
+-- Engine.Actor
   |   
   +-- ParticleSystems.ParticleGenerator
      |   
      +-- ParticleSystems.PulseLineGenerator
         |   
         +-- U2.TripLaser

Constants Summary
Inherited Contants from ParticleSystems.ParticleGenerator
PARTICLEVERSION_AffectingForces, PARTICLEVERSION_AutoLit, PARTICLEVERSION_Current, PARTICLEVERSION_NumParticlesFix

Variables Summary
TripLaserProxyEndProxy
TripLaserProxyMotionDetector
Inherited Variables from ParticleSystems.PulseLineGenerator
BeamColor, BeamSegLength, BeamStyle, BeamTexture, BeamTextureWidth, BeamWidth, bFadeAlphaOnly, bJointFadeAlphaOnly, Connections, DamageAmount, DamageEffect, DamageEvent, DamageMomentum, DamageSleep, DamageTime, DamageTimer, DamageType, EndBone, MeshOwner, NumBeams, SpriteJointColor, SpriteJointSize, SpriteJointStyle, SpriteJointTexture, StartBone, TemplateClass
Inherited Variables from ParticleSystems.ParticleGenerator
bAttachDelayTick, bAttachment, bCollisionBound, bForceDelayTick, bInitiallyOn, bInterpolate, bLinearFrequenciesChanged, bLockParticles, bOn, bShowBoundingBox, DefaultForces, Forces, IdleTime, IgnoredForces, InternalTimer, LargestWeight, LastBoundSizeSquared, LastDeltaSeconds, LastLocation, LastPitch, LastRoll, LastTimeDrawn, LastYaw, LockedLocalToWorld, MaxParticles, MaxTickSize, ParticleCount, ParticleLifeSpan, ParticleTemplates, ParticleVersion, PrimeTime, RampDir, RampDownTime, RampTimer, RampUpTime, SelectionMethod, SoundLoop, SoundOff, SoundOn, TemplateIndex, TemplateIteration, TimerDuration, Trig, UnTrig, VolumeScale

Enumerations Summary
Inherited Enumerations from ParticleSystems.ParticleGenerator
Ramp, Select

Structures Summary
Inherited Structures from ParticleSystems.PulseLineGenerator
TConnectionInfo

Functions Summary
function AddConnectionEx (vector Start, vector End, actor EndBase)
event BaseChange ()
functionbool CanBeTrippedBy (actor A)
function CheckMotionDetector ()
event Destroyed ()
function HandleHitActor (actor HitActor, vector HitLocation, vector HitNormal)
event PostBeginPlay ()
event Tick (float DeltaTime)
Inherited Functions from ParticleSystems.PulseLineGenerator
AddConnection, HandleHitActor, SetEndpoints, SetMeshOwner, SpawnSparks, Tick, TurnOff, TurnOn, UpdateRenderBoundingBox
Inherited Functions from ParticleSystems.ParticleGenerator
AddForce, AddTemplate, AutoDestroy, Clean, Conform, CreateNew, Destroyed, Duplicate, DynamicCreateNew, ExchangeTemplate, GetMaxLifeSpan, GetParticleTemplates, LockParticles, ManualTick, ParticleDestroy, ParticleGetLocation, ParticleGetVelocity, ParticleSetLocation, ParticleSetVelocity, PostBeginPlay, PreBeginPlay, RegisterExternallyAffectedTemplates, RemoveForce, RemoveForceType, RemoveTemplate, RemoveTemplateType, SendTrigger, SendUnTrigger, SetAttachment, SetParticleLifeSpan, Trigger, TurnOff, TurnOn, UnLockParticles, UnRegisterExternallyAffectedTemplates, UnTrigger, ValidateComponents, ZapParticleGenerator


Variables Detail

EndProxy Source code

var TripLaserProxy EndProxy;

MotionDetector Source code

var TripLaserProxy MotionDetector;


Functions Detail

AddConnectionEx Source code

simulated function AddConnectionEx ( vector Start, vector End, actor EndBase )

BaseChange Source code

singular event BaseChange ( )

CanBeTrippedBy Source code

function bool CanBeTrippedBy ( actor A )

CheckMotionDetector Source code

function CheckMotionDetector ( )

Destroyed Source code

event Destroyed ( )

HandleHitActor Source code

function HandleHitActor ( actor HitActor, vector HitLocation, vector HitNormal )

PostBeginPlay Source code

event PostBeginPlay ( )

Tick Source code

event Tick ( float DeltaTime )


Defaultproperties

defaultproperties
{
    bBlockKarma=True
}

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Creation time: Tue 27/4/2010 03:12:40.213 - Created with UnCodeX