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U2.StaminaAttachment

Extends
ArtifactAttachment

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.InventoryAttachment
      |   
      +-- U2.ArtifactAttachment
         |   
         +-- U2.StaminaAttachment

Variables Summary
Inherited Variables from U2.ArtifactAttachment
PigPen, Team

Functions Summary
Inherited Functions from U2.ArtifactAttachment
BeginState, Destroyed, InitFor, SetEnabled, SetTeam, Timer
Inherited Functions from Engine.InventoryAttachment
InitFor, SetEnabled


Defaultproperties

defaultproperties
{
    StaticMesh=StaticMesh'XMPM.Pickups.Aft_Speed'
     AlternateSkins(0)=Shader'XMPT.Pickups.aft_speedFX_002'
     AlternateSkins(1)=Shader'XMPT.Pickups.Aft_SpeedFX_003'
}

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Creation time: Tue 27/4/2010 03:12:39.775 - Created with UnCodeX