Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

U2.HasAllArtifactsEnemyMessage

Extends
LocalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- U2.HasAllArtifactsEnemyMessage

Variables Summary
Inherited Variables from Engine.LocalMessage
bBeep, bCenter, bComplexString, bFadeMessage, bFromBottom, bIsConsoleMessage, bIsSpecial, bIsUnique, bOffsetYPos, ChildMessage, DrawColor, FontSize, Lifetime, MessageFont, MessageHolder, MessageLabel, MessageSound, MessageText, MessageWrapX, SomeoneString, TeamColorCodes[2], XPos, YPos

Structures Summary
Inherited Structures from Engine.Info
KeyValuePair, PlayerResponseLine, ServerResponseLine

Functions Summary
function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Inherited Functions from Engine.LocalMessage
ClientReceive, GetColor, GetConsoleColor, GetFont, GetFontSize, GetFormattedName, GetLifeTime, GetMessageSound, GetOffset, GetRelatedString, GetString, RenderComplexMessage


Functions Detail

ClientReceive Source code

static function ClientReceive ( PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )


Defaultproperties

defaultproperties
{
    DrawColor=(B=0,G=0)
    MessageHolder="GameMessageHolder"
    MessageLabel="GameMessageLabel"
    MessageText="The enemy has control of all the artifacts"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Tue 27/4/2010 03:12:36.322 - Created with UnCodeX