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U2.ArtifactStamina

Extends
ArtifactPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- U2.ArtifactPickup
         |   
         +-- U2.ArtifactStamina

Variables Summary
Inherited Variables from U2.ArtifactPickup
bShouldSendHome, FlashySkin[2], ID, PawnToRecoverArtifact, PigPen, TeamNumber
Inherited Variables from Engine.Pickup
bAmbientGlow, bDropped, bInstantRespawn, bOnlyReplicateHidden, bPredictRespawns, FadeTimeout, InventoryType, MaxDesireability, MyMarker, PickupCache, PickupForce, PickupMessage, PickupSound, RespawnEffectTime, RespawnTime

Functions Summary
Inherited Functions from U2.ArtifactPickup
AnnouncePickup, BeginState, CheckTouching, CreateSmokeTrail, Destroyed, DumpArtifacts, GetTeam, HandleTouch, Landed, PostBeginPlay, PreBeginPlay, SendHome, SetTeam, SpawnCopy, Timer, Touch, WaitForTeam
Inherited Functions from Engine.Pickup
AddToNavigation, AnnouncePickup, BeginState, BotDesireability, CheckTouching, Destroyed, DetourWeight, EndState, GetLocalString, GetRespawnTime, InitDroppedPickupFor, Landed, ReadyToPickup, RemoveFromNavigation, Reset, RespawnEffect, SetRespawn, SpawnCopy, StartSleeping, StaticPrecache, Tick, Timer, Touch, Transmogrify, ValidTouch


Defaultproperties

defaultproperties
{
    InventoryType=Class'U2.ArtifactInvStamina'
    PickupMessage="You picked up the Stamina Artifact."
    DrawType=DT_StaticMesh
    StaticMesh=StaticMesh'XMPM.Pickups.Aft_Speed'
    PrePivot=(Z=8.000000)
     AlternateSkins(0)=Shader'XMPT.Pickups.aft_speedFX_002'
     AlternateSkins(1)=Shader'XMPT.Pickups.Aft_SpeedFX_003'
    CollisionRadius=28.000000
    CollisionHeight=28.000000
}

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Creation time: Tue 27/4/2010 03:12:33.369 - Created with UnCodeX