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U2.ArtifactInvWeaponDamage

Extends
Artifact

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- U2.Artifact
         |   
         +-- U2.ArtifactInvWeaponDamage

Variables Summary
Inherited Variables from U2.Artifact
ActivateSound, ArtifactIconName, DeActivateSound, HolderClass, ID
Inherited Variables from Engine.Inventory
AttachmentClass, bDisplayableInv, bDrawingFirstPerson, bMergesCopies, BobDamping, bTossedOut, Charge, GroupOffset, Icon, IconIndex, InventoryGroup, ItemID, ItemName, PickupClass, PlayerViewOffset, PlayerViewPivot, StatusIcon, ThirdPersonActor

Functions Summary
Inherited Functions from U2.Artifact
ClientAddInventory, ClientDeleteInventory, DumpArtifacts, GetTeam, HandlePickupQuery, NotifyAddInventory, NotifyDeleteInventory
Inherited Functions from Engine.Inventory
AttachToPawn, ClientAddInventory, ClientDeleteInventory, Destroyed, DetachFromPawn, DropFrom, Dump, GetHumanReadableName, GiveTo, HandlePickupQuery, NextWeapon, NotifyAddInventory, NotifyDeleteInventory, OwnerEvent, PickupFunction, PrevWeapon, PrioritizeArmor, RecommendWeapon, RenderOverlays, Resupply, SelectNext, SetOwnerDisplay, StaticItemName, TransferSpecialProperties, TravelPostAccept, TravelPreAccept, updaterelative, Use, WeaponChange


Defaultproperties

defaultproperties
{
    ArtifactIconName="ArtifactShowDamage"
    HolderClass=Class'U2.ArtifactHolderWeaponDamage'
    PickupClass=Class'U2.ArtifactWeaponDamage'
    AttachmentClass=Class'U2.WeaponDamageAttachment'
    ItemName="Weapon Damage Artifact"
}

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Creation time: Tue 27/4/2010 03:12:33.338 - Created with UnCodeX