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SuicideRaptor.SuicideRaptorMessage

Extends
GameMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Engine.GameMessage
            |   
            +-- SuicideRaptor.SuicideRaptorMessage

Variables Summary
stringFifteenSecsMessage
stringFiveSecsMessage
stringOneSecsMessage
stringTenSecsMessage
stringThirtySecsMessage
stringTwentyFiveSecsMessage
stringTwentySecsMessage
stringTwoSecsMessage
Inherited Variables from Engine.GameMessage
EnteredMessage, FailedPlaceMessage, FailedSpawnMessage, FailedTeamMessage, GlobalNameChange, LeftMessage, MaxedOutMessage, MustHaveStats, NewPlayerMessage, NewTeamMessage, NewTeamMessageTrailer, NoNameChange, OvertimeMessage, SwitchLevelMessage, TeamChangeAlreadyBalancedMessage, TeamChangeAlreadyOnTeamMessage, TeamChangeAlreadyOnTeamTrailer, TeamChangeBalanceMessage, TeamChangeBalanceTrailer, TeamChangeDelayMessage, TeamChangeDelayTrailer, TeamChangePickTeamMessage, VotePassed, VoteStarted
Inherited Variables from Engine.LocalMessage
bBeep, bCenter, bComplexString, bFadeMessage, bFromBottom, bIsConsoleMessage, bIsSpecial, bIsUnique, bOffsetYPos, ChildMessage, DrawColor, FontSize, Lifetime, MessageFont, MessageHolder, MessageLabel, MessageSound, MessageText, MessageWrapX, SomeoneString, TeamColorCodes[2], XPos, YPos

Functions Summary
functionstring GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Inherited Functions from Engine.GameMessage
GetString
Inherited Functions from Engine.LocalMessage
ClientReceive, GetColor, GetConsoleColor, GetFont, GetFontSize, GetFormattedName, GetLifeTime, GetMessageSound, GetOffset, GetRelatedString, GetString, RenderComplexMessage


Variables Detail

FifteenSecsMessage Source code

var localized string FifteenSecsMessage;

FiveSecsMessage Source code

var localized string FiveSecsMessage;

OneSecsMessage Source code

var localized string OneSecsMessage;

TenSecsMessage Source code

var localized string TenSecsMessage;

ThirtySecsMessage Source code

var localized string ThirtySecsMessage;

TwentyFiveSecsMessage Source code

var localized string TwentyFiveSecsMessage;

TwentySecsMessage Source code

var localized string TwentySecsMessage;

TwoSecsMessage Source code

var localized string TwoSecsMessage;


Functions Detail

GetString Source code

static function string GetString ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )


Defaultproperties

defaultproperties
{
    ThirtySecsMessage="30 Seconds before Detonation!"
    TwoSecsMessage="3 Seconds before Detonation!"
    TwentyFiveSecsMessage="25 Seconds before Detonation!"
    TwentySecsMessage="20 Seconds before Detonation!"
    FifteenSecsMessage="15 Seconds before Detonation!"
    TenSecsMessage="10 Seconds before Detonation!"
    FiveSecsMessage="5 Seconds before Detonation!"
    OneSecsMessage="Goodbye!"
    bIsConsoleMessage=False
    bBeep=True
    bCenter=True
    Lifetime=2
    DrawColor=(B=64,G=64,R=200)
}

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Creation time: Tue 27/4/2010 03:12:39.900 - Created with UnCodeX