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ParticleSystems.AnchorForce

Extends
Force
Modifiers
native

Core.Object
|   
+-- ParticleSystems.Force
   |   
   +-- ParticleSystems.AnchorForce

Constants Summary
Inherited Contants from Core.Object
DegreesToRadians, DegreesToRotationUnits, MaxFlt, MaxInt, MAXSEED, NoLabel, NoState, Pi, RadiansToDegrees, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RotationUnitsToDegrees

Variables Summary
AnchorForce
boolbRotateWithActor
ParticleHandleParticleA
ActorRelativeActor
vectorRelativeOffset
Inherited Variables from ParticleSystems.Force
AffectedTemplates, bIterateAll, GroupName, Priority
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAlignment, EAxis, ECamOrientation, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
Alignment, BoundingVolume, Box, Color, ComponentHandle, CompressedPosition, Coords, Dimension, Guid, InterpCurve, InterpCurvePoint, Matrix, ParticleHandle, Plane, Point, Quat, Range, RangeVector, Rectangle, Rotator, Scale, Vector

Functions Summary
function SetParticle (ParticleHandle Affected, Actor Relative)
Inherited Functions from ParticleSystems.Force
AddExternalTemplate, AddTemplate, RemoveExternalTemplate, RemoveTemplate
Inherited Functions from Core.Object
!, !=, $, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, ?, @, @=, Ablend, AblendR, Abs, Acos, AddTimer, AddTimerS, Asc, Asin, Atan, BeginState, Blend, BlendR, Caps, Chr, Clamp, ClassIsChildOf, ClockwiseFrom, ColorCode, Constructed, Cos, Cross, Delete, Disable, Dot, DynamicLoadObject, Enable, EndState, EnumStr, Exp, FClamp, FDecision, FileSize, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetPackageContents, GetPropertyText, GetRand, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, Left, Len, Lerp, LineLineIntersection, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, ProgressSeed, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandomSpreadVector, RandRange, RemoveAllTimers, RemoveTimer, RemoveTimerS, ResetConfig, Right, RMax, RMin, RotateAngleAxis, RotRand, Round, RSize, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrArray, StringToName, Tan, TimeRemaining, TimeRemainingS, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

AnchorForce

bRotateWithActor Source code

var(AnchorForce) bool bRotateWithActor;

ParticleA Source code

var(AnchorForce) native ParticleHandle ParticleA;

RelativeActor Source code

var(AnchorForce) Actor RelativeActor;

RelativeOffset Source code

var(AnchorForce) vector RelativeOffset;


Functions Detail

SetParticle Source code

native simulated function SetParticle ( ParticleHandle Affected, Actor Relative )


Defaultproperties

defaultproperties
{
}

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Creation time: Tue 27/4/2010 03:12:33.213 - Created with UnCodeX