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Legend.ACTION_WaitForPlayer

Extends
LatentScriptedAction

Core.Object
|   
+-- Legend.ScriptedAction
   |   
   +-- Legend.LatentScriptedAction
      |   
      +-- Legend.ACTION_WaitForPlayer

Variables Summary
Action
floatDistance
Inherited Variables from Legend.ScriptedAction
ActionString, bValidForTrigger

Functions Summary
functionfloat GetDistance ()
functionbool InitActionFor (ScriptedController C)
functionbool WaitForPlayer ()
Inherited Functions from Legend.LatentScriptedAction
CompleteOnAnim, CompleteWhenTimer, CompleteWhenTriggered, DisplayDebug, GetDistance, GetMoveTargetFor, InitActionFor, MoveToGoal, StillTicking, TickedAction, TurnToGoal, WaitForPlayer
Inherited Functions from Legend.ScriptedAction
EndsSection, GetActionString, GetScript, InitActionFor, ProceedToNextAction, ProceedToSectionEnd, StartsSection


Variables Detail

Action

Distance Source code

var(Action) float Distance;


Functions Detail

GetDistance Source code

function float GetDistance ( )

InitActionFor Source code

function bool InitActionFor ( ScriptedController C )

WaitForPlayer Source code

function bool WaitForPlayer ( )


Defaultproperties

defaultproperties
{
    Distance=150.000000
    ActionString="Wait for player"
    bValidForTrigger=False
}

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Creation time: Tue 27/4/2010 03:12:33.025 - Created with UnCodeX