Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

Legend.ACTION_PlaySound

Extends
ScriptedAction

Core.Object
|   
+-- Legend.ScriptedAction
   |   
   +-- Legend.ACTION_PlaySound

Constants Summary
Inherited Contants from Core.Object
DegreesToRadians, DegreesToRotationUnits, MaxFlt, MaxInt, MAXSEED, NoLabel, NoState, Pi, RadiansToDegrees, RF_NotForClient, RF_NotForEdit, RF_NotForServer, RF_Public, RF_Transactional, RF_Transient, RotationUnitsToDegrees

Variables Summary
Action
boolbAttenuate
boolbNoOverride
floatPitch
soundSound
floatVolume
Inherited Variables from Legend.ScriptedAction
ActionString, bValidForTrigger
Inherited Variables from Core.Object
Class, Name, ObjectFlags, ObjectInternal[6], Outer

Enumerations Summary
Inherited Enumerations from Core.Object
EAlignment, EAxis, ECamOrientation, ESheerAxis

Structures Summary
Inherited Structures from Core.Object
Alignment, BoundingVolume, Box, Color, ComponentHandle, CompressedPosition, Coords, Dimension, Guid, InterpCurve, InterpCurvePoint, Matrix, ParticleHandle, Plane, Point, Quat, Range, RangeVector, Rectangle, Rotator, Scale, Vector

Functions Summary
functionstring GetActionString ()
functionbool InitActionFor (ScriptedController C)
Inherited Functions from Legend.ScriptedAction
EndsSection, GetActionString, GetScript, InitActionFor, ProceedToNextAction, ProceedToSectionEnd, StartsSection
Inherited Functions from Core.Object
!, !=, $, %, &, &&, *, **, *=, +, ++, +=, -, --, -=, / , /=, <, <<, <=, ==, >, >=, >>, >>>, ?, @, @=, Ablend, AblendR, Abs, Acos, AddTimer, AddTimerS, Asc, Asin, Atan, BeginState, Blend, BlendR, Caps, Chr, Clamp, ClassIsChildOf, ClockwiseFrom, ColorCode, Constructed, Cos, Cross, Delete, Disable, Dot, DynamicLoadObject, Enable, EndState, EnumStr, Exp, FClamp, FDecision, FileSize, FindObject, FMax, FMin, FRand, GetAxes, GetEnum, GetPackageContents, GetPropertyText, GetRand, GetStateName, GetUnAxes, GotoState, InStr, InterpCurveEval, InterpCurveGetInputDomain, InterpCurveGetOutputRange, Invert, IsA, IsInState, Left, Len, Lerp, LineLineIntersection, Localize, Locs, Log, Loge, Max, Mid, Min, MirrorVectorByNormal, Normal, Normalize, OrthoRotation, ProgressSeed, QuatFindBetween, QuatFromAxisAndAngle, QuatFromRotator, QuatInvert, QuatProduct, QuatRotateVector, QuatToRotator, Rand, RandomSpreadVector, RandRange, RemoveAllTimers, RemoveTimer, RemoveTimerS, ResetConfig, Right, RMax, RMin, RotateAngleAxis, RotRand, Round, RSize, SaveConfig, SetPropertyText, Sin, Smerp, Split, Sqrt, Square, StaticSaveConfig, StrArray, StringToName, Tan, TimeRemaining, TimeRemainingS, VRand, VSize, VSize2D, VSizeSq, VSizeSq2D, Warn, ^, ^^, |, ||, ~, ~=


Variables Detail

Action

bAttenuate Source code

var(Action) bool bAttenuate;

bNoOverride Source code

var(Action) bool bNoOverride;

Pitch Source code

var(Action) float Pitch;

Sound Source code

var(Action) sound Sound;

Volume Source code

var(Action) float Volume;


Functions Detail

GetActionString Source code

function string GetActionString ( )

InitActionFor Source code

function bool InitActionFor ( ScriptedController C )


Defaultproperties

defaultproperties
{
    Volume=1.000000
    Pitch=1.000000
    bAttenuate=True
    bNoOverride=True
    ActionString="play sound"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Tue 27/4/2010 03:12:32.963 - Created with UnCodeX