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Legend.ACTION_FreezeOnAnimEnd

Extends
ACTION_PlayAnim

Core.Object
|   
+-- Legend.ScriptedAction
   |   
   +-- Legend.ACTION_PlayAnim
      |   
      +-- Legend.ACTION_FreezeOnAnimEnd

Variables Summary
Inherited Variables from Legend.ACTION_PlayAnim
AnimIterations, AnimRate, BaseAnim, BlendInTime, BlendOutTime, bLoopAnim, StartFrame
Inherited Variables from Legend.ScriptedAction
ActionString, bValidForTrigger

Functions Summary
functionbool InitActionFor (ScriptedController C)
functionbool PawnPlayBaseAnim (ScriptedController C, bool bFirstPlay)
function SetCurrentAnimationFor (ScriptedController C)
Inherited Functions from Legend.ACTION_PlayAnim
GetActionString, InitActionFor, PawnPlayBaseAnim, SetCurrentAnimationFor
Inherited Functions from Legend.ScriptedAction
EndsSection, GetActionString, GetScript, InitActionFor, ProceedToNextAction, ProceedToSectionEnd, StartsSection


Functions Detail

InitActionFor Source code

function bool InitActionFor ( ScriptedController C )

PawnPlayBaseAnim Source code

function bool PawnPlayBaseAnim ( ScriptedController C, bool bFirstPlay )

SetCurrentAnimationFor Source code

function SetCurrentAnimationFor ( ScriptedController C )


Defaultproperties

defaultproperties
{
}

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Creation time: Tue 27/4/2010 03:12:32.885 - Created with UnCodeX