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eq2.eq2RaptorTurretBarrel

Extends
SRaptorTurretBarrel

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.function
      |   
      +-- Engine.XMPVehicleBarrel
         |   
         +-- Vehicles.RaptorTurretBarrel
            |   
            +-- Vehicles.SRaptorTurretBarrel
               |   
               +-- eq2.eq2RaptorTurretBarrel

Variables Summary
boolIsEnabled
Inherited Variables from Vehicles.RaptorTurretBarrel
BarrelEnd, FlashRotation, Muzzledamage, Muzzleflash

Functions Summary
function OnUse (Actor User)
functionbool SpecialCalcView (out actor ViewActor, out vector CameraLocation, out rotator CameraRotation)
Inherited Functions from Vehicles.RaptorTurretBarrel
Destroyed, GetProjSpeed, OnUse, PlayFiring, PostNetBeginPlay


Variables Detail

IsEnabled Source code

var bool IsEnabled;


Functions Detail

OnUse Source code

function OnUse ( Actor User )

SpecialCalcView Source code

simulated function bool SpecialCalcView ( out actor ViewActor, out vector CameraLocation, out rotator CameraRotation )


Defaultproperties

defaultproperties
{
    IsEnabled=True
     AlternateSkins(0)=Shader'VehiclesT.Raptor.RaptorFX_TD_01_RED'
     AlternateSkins(1)=Shader'VehiclesT.Raptor.RaptorFX_TD_01_BLUE'
}

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Creation time: Tue 27/4/2010 03:12:34.916 - Created with UnCodeX