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Engine.Shader

Extends
RenderedMaterial
Modifiers
editinlinenew native

Core.Object
|   
+-- Engine.Material
   |   
   +-- Engine.RenderedMaterial
      |   
      +-- Engine.Shader

Variables Summary
boolModulateStaticLighting2X
Shader
MaterialDetail
floatDetailScale
MaterialDiffuse
MaterialOpacity
EOutputBlendingOutputBlending
boolPerformLightingOnSpecularPass
MaterialSelfIllumination
MaterialSelfIlluminationMask
MaterialSpecular
MaterialSpecularityMask
boolTwoSided
boolWireframe
Inherited Variables from Engine.Material
DefaultMaterial, FallbackMaterial, UseFallback, Validated

Enumerations Summary
EOutputBlending
OB_Normal, OB_Masked, OB_Modulate, OB_Translucent, OB_Invisible, OB_Brighten, OB_Darken

Functions Summary
function Reset ()
function Trigger (Actor Other, Actor EventInstigator)
Inherited Functions from Engine.Material
Reset, Trigger


Variables Detail

ModulateStaticLighting2X Source code

var bool ModulateStaticLighting2X;

Shader

Detail Source code

var(Shader) editinlineuse Material Detail;

DetailScale Source code

var(Shader) float DetailScale;

Diffuse Source code

var(Shader) editinlineuse Material Diffuse;

Opacity Source code

var(Shader) editinlineuse Material Opacity;

OutputBlending Source code

var(Shader) EOutputBlending OutputBlending;

PerformLightingOnSpecularPass Source code

var(Shader) bool PerformLightingOnSpecularPass;

SelfIllumination Source code

var(Shader) editinlineuse Material SelfIllumination;

SelfIlluminationMask Source code

var(Shader) editinlineuse Material SelfIlluminationMask;

Specular Source code

var(Shader) editinlineuse Material Specular;

SpecularityMask Source code

var(Shader) editinlineuse Material SpecularityMask;

TwoSided Source code

var(Shader) bool TwoSided;

Wireframe Source code

var(Shader) bool Wireframe;


Enumerations Detail

EOutputBlending Source code

enum EOutputBlending
{
OB_Normal, OB_Masked, OB_Modulate, OB_Translucent, OB_Invisible, OB_Brighten, OB_Darken
};


Functions Detail

Reset Source code

function Reset ( )

Trigger Source code

function Trigger ( Actor Other, Actor EventInstigator )


Defaultproperties

defaultproperties
{
    DetailScale=8.000000
}

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Creation time: Tue 27/4/2010 03:12:39.494 - Created with UnCodeX