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Engine.FellLava

Extends
Fell
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- Engine.Fell
         |   
         +-- Engine.FellLava

Variables Summary
Inherited Variables from Engine.DamageType
ArmorHealthRatio, bAlwaysGibs, bArmorStops, bCausesBlood, bFastInstantHit, bInstantHit, bKUseOwnDeathVel, bNoSpecificLocation, bSkeletize, DamageDesc, DamageEffect, DamageKick, DamageThreshold, DamageWeaponName, DeathString, FemaleSuicide, FlashFog, FlashScale, GibModifier, KDamageImpulse, KDeathUpKick, KDeathVel, LowDetailEffect, LowGoreDamageEffect, LowGoreDamageSounds, MaleSuicide, MercyKilled, PawnDamageEffect, PawnDamageSounds

Functions Summary
Inherited Functions from Engine.DamageType
DeathMessage, GetPawnDamageEffect, GetPawnDamageSound, GetWeaponClass, IncrementKills, IsOfType, MercyKillMessage, SuicideMessage


Defaultproperties

defaultproperties
{
    DeathString="%o crashed and burnt"
    FemaleSuicide="%o crashed and burnt"
    MaleSuicide="%o crashed and burnt"
    bSkeletize=True
    ArmorHealthRatio=0.330000
}

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Creation time: Tue 27/4/2010 03:12:35.056 - Created with UnCodeX