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Engine.DeathMessage

Extends
LocalMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- Engine.DeathMessage

Direct Known Subclasses:

XMPDeathMessage

Variables Summary
Message
stringKilledString
Inherited Variables from Engine.LocalMessage
bBeep, bCenter, bComplexString, bFadeMessage, bFromBottom, bIsConsoleMessage, bIsSpecial, bIsUnique, bOffsetYPos, ChildMessage, DrawColor, FontSize, Lifetime, MessageFont, MessageHolder, MessageLabel, MessageSound, MessageText, MessageWrapX, SomeoneString, TeamColorCodes[2], XPos, YPos

Structures Summary
Inherited Structures from Engine.Info
KeyValuePair, PlayerResponseLine, ServerResponseLine

Functions Summary
functionstring GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject)
Inherited Functions from Engine.LocalMessage
ClientReceive, GetColor, GetConsoleColor, GetFont, GetFontSize, GetFormattedName, GetLifeTime, GetMessageSound, GetOffset, GetRelatedString, GetString, RenderComplexMessage


Variables Detail

Message

KilledString Source code

var(Message) localized string KilledString;


Functions Detail

GetString Source code

static function string GetString ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject )


Defaultproperties

defaultproperties
{
    KilledString="was killed by"
    bIsSpecial=False
    Lifetime=10
    DrawColor=(B=80,G=80,R=80)
    MessageHolder="DeathMessageHolder"
    MessageLabel="DeathMessageLabel"
}

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Creation time: Tue 27/4/2010 03:12:34.025 - Created with UnCodeX