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Engine.Cubemap

Extends
Texture
Modifiers
native noexport

Core.Object
|   
+-- Engine.Material
   |   
   +-- Engine.RenderedMaterial
      |   
      +-- Engine.BitmapMaterial
         |   
         +-- Engine.Texture
            |   
            +-- Engine.Cubemap

Variables Summary
intCubemapRenderInterface
Cubemap
TextureFaces[6]
Inherited Variables from Engine.Texture
Accumulator, AnimCurrent, AnimNext, bAlphaTexture, bHasComp, bHighColorQuality, bHighTextureQuality, bMasked, bParametric, bRealtime, bRealtimeChanged, bTwoSided, CompFormat, Detail, DetailScale, DetailTexture, EnvironmentMap, EnvMapTransformType, InternalTime[2], LODSet, MaxColor, MaxFrameRate, MaxLOD, MinFrameRate, MinLOD, Mips, MipZero, NormalLOD, Palette, PrimeCount, PrimeCurrent, RenderInterface, Specular, __LastUpdateTime[2]
Inherited Variables from Engine.BitmapMaterial
Format, UBits, UClamp, UClampMode, USize, VBits, VClamp, VClampMode, VSize

Enumerations Summary
Inherited Enumerations from Engine.Texture
EEnvMapTransformType, ELODSet
Inherited Enumerations from Engine.BitmapMaterial
ETexClampMode, ETextureFormat


Variables Detail

CubemapRenderInterface Source code

var transient int CubemapRenderInterface;

Cubemap

Faces[6] Source code

var(Cubemap) Texture Faces[6];


Defaultproperties

defaultproperties
{
}

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Creation time: Tue 27/4/2010 03:12:33.931 - Created with UnCodeX