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Deployables.StationaryPawnControllerDefensive

Extends
StationaryPawnController

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Controller
      |   
      +-- Engine.AIController
         |   
         +-- U2.StationaryPawnController
            |   
            +-- Deployables.StationaryPawnControllerDefensive

Variables Summary
Inherited Variables from Engine.AIController
bAdjustFromWalls, bHunting, MyScript, Skill

Functions Summary
Inherited Functions from U2.StationaryPawnController
MaybeInheritEnemy
Inherited Functions from Engine.AIController
AdjustDesireFor, AdjustView, DisplayDebug, GetFacingDirection, GetOrderObject, GetOrders, MoverFinished, PreBeginPlay, PrepareForMove, PriorityObjective, Reset, SetOrders, Startle, Trigger, TriggerScript, UnderLift, WaitForMover, WaitToSeeEnemy, WeaponFireAgain


Defaultproperties

defaultproperties
{
}

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Creation time: Tue 27/4/2010 03:12:39.806 - Created with UnCodeX