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U2.AssaultDamage


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class AssaultDamage extends DamageType
    abstract;

defaultproperties
{
    DeathString="%o got dusted by %k's Assault Rifle."
    DamageWeaponName="Assault Rifle"
}

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Class file time: Fri 3/10/2008 19:01:00.000 - Creation time: Tue 27/4/2010 03:12:43.728 - Created with UnCodeX