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U2.ArtifactWeaponDamage


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//=============================================================================
// ArtifactWeaponDamage.uc
//=============================================================================
class ArtifactWeaponDamage extends ArtifactPickup;

defaultproperties
{
    InventoryType=Class'U2.ArtifactInvWeaponDamage'
    PickupMessage="You picked up the Weapon Damage Artifact."
    DrawType=DT_StaticMesh
    StaticMesh=StaticMesh'XMPM.Pickups.Aft_Damage'
     AlternateSkins(0)=Shader'XMPT.Pickups.AFT_DamageFX_002'
     AlternateSkins(1)=Shader'XMPT.Pickups.Aft_DamageFX_003'
    CollisionRadius=30.000000
    CollisionHeight=18.000000
}

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Class file time: Fri 3/10/2008 19:00:58.000 - Creation time: Tue 27/4/2010 03:12:43.681 - Created with UnCodeX